Blender | Create a Edge Wear | Works in Cycles Only

Edge Wear in Blender  




Edge Wear


1 ) Enable Node Wrangler
2) Add All the Nodes in your Shader Menu
3) Dot Product node is Under Vector Math Node 
3) The first Map Range will extend the amount of edge wear or blurness 
- Adjust the second tab ( from Max ) 
4) The final Map Range will the Edge Wear 
- This node a little bit tricky , but usually you have to decrease the ( From Max & To Max ) 

Comments