Step 1: Set up your units
- Open Blender and select the Scene Properties tab (the icon with a cone and sphere) from the Properties Editor.
- Under the Units section, change the Unit System to Metric.
- Set the Length to Centimeters. This will allow you to directly enter "cm" values without Blender performing a conversion.
Step 2: Calculate the radius
The formula for circumference is
, where
is the circumference and
is the radius.
Step 3: Create the cylinder
- Delete the default cube by selecting it and pressing the Delete key. Press Shift+A and navigate to Mesh > Cylinder to add a new cylinder to your scene.A menu will appear in the bottom-left corner of the 3D viewport. If it is hidden, press F9 to open it.In the menu, find the Radius field and enter your calculated value:
10.186 cm
.Press Enter to confirm the value and create the cylinder with a 64 cm circumference. You can now adjust the cylinder's height or other properties as needed.
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